Several ways you could try :
-
Dont include libraries in header files. Use
class
prefix instead -
Add Build.cs file below code parts.
MinFilesUsingPrecompiledHeaderOverride = 1;
bFasterWithoutUnity = true;
and please share the result.
Several ways you could try :
Dont include libraries in header files. Use class
prefix instead
Add Build.cs file below code parts.
MinFilesUsingPrecompiledHeaderOverride = 1;
bFasterWithoutUnity = true;
and please share the result.