does Unreal read the vertex color of Alembic caches?
Not yet but it is planned for 4.16!
Any news on this? I’m trying to import a simple plane with 2 keyframes from blender with nothing but a vertex color channel and Unreal crashes…
I have an alembic animation with animated vertex color on it ( shows up in houdini)
but the cache doesn’t animate the vertex color, is that not supported in the base?
I’ve attached it
Was there an update to this? Has anyone found a solution?