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Version 4.24 Network and GPU issues (versus 4.22)

Hello,

I just have a new PC so I decided to finaly migrate Engine to 4.24.3 from 4.22.3 (I builded it from source). Then I succed migrate my project that was created in 4.22.3.

But I have some issue in 4.24.3:

First my project, when I play in Editor take a lot of time to start and possess Characters (about 40 sec) versus practically instant in 4.22.3 when I start it with the option dedicated server. Furthemore I notice latency, in mouvement for example.

I think it is related to this problem : https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/1706790-issue-with-online-subsystem-after-migrating-a-project-into-4-24

But I do not use steam system neither any plugins.

Furthemore, I see, for the same project, that the GPU is a lot more use in 4.24.3 than in 4.22.3…

Here some video capture to show you my problem:

Play in 4.22 Editor : https://gifyu.com/image/lAic

Play in 4.24 Editor: https://gifyu.com/image/lAi5

Any idea that can help me ?

Thanks a lot.