Verse Runtime Error Related to VKPlay_EmptyOcean_VolumeSupport_VerseContentScope

We are seeing these crashes on another project, but they all reference the Input Trigger device. this crash is MUCH more common, happening ~50 times per day for us right now.

Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time (3.13s). Possible infinite loop or excessive computation.) Truncated callstack follows: Device_InputTrigger_C:Update Players Holding Input (Unknown source) (Source: Unknown(0,0, 0,0)) Device_InputTrigger_C:ExecuteUbergraph?ice_InputTrigger (Unknown source) (Source: Unknown(0,0, 0,0)) Device_InputTrigger_C:OnEventReceived^CC4F404D6E3D1002E0C88F21E272E3 (Unknown source) (Source: Unknown(0,0, 0,0))