[Verse] Normal - Variables do not reset on new rounds

Interesting, you use @editable before creating a var. Is this standard practice? If so, why?

@editable is a specific attribute for UEFN that allows for a Verse-authored device to expose variables to the editor to allow for control within the UI. Please see:

https://www.epicgames.com/fortnite/en-US/creative/docs/uefn/Verse/expose-verse-properties-to-unreal-editor-for-fortnite

Also this happens in all my projects. I do not necessarily set my variables during OnBegin, could this be the difference?

Could you share a full sample of one of your project’s Verse scripts? It depends on where you’re defining the variable in question.

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