Vehicle dissapear in Movie Render Queu

I have discovered something…stupid and amazing at the same time XD i was using to animate in the sequencer the Blueprint of the car…and i have created another level sequence and using the .fbx rigged i can render in cinematic scalability and using epic material level :open_mouth:

Im new using unreal…i know that this could be my mistake, but this could be something strange in unreal??

I hope that this could help people with the same issue