# VDB's volumes and Render Layers in Unreal Engine 5.4

**URL:** <https://forums.unrealengine.com/t/vdbs-volumes-and-render-layers-in-unreal-engine-5-4/1865656>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine, Substrate, Volumes\
**Created:** [May 21, 2024, 2:44am UTC](https://forums.unrealengine.com/t/vdbs-volumes-and-render-layers-in-unreal-engine-5-4/1865656 "2024-05-21T02:44:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Slick3DArt](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/slick3dart/32/1126742_2.png) [@Slick3DArt](https://forums.unrealengine.com/u/Slick3DArt)\
**Post date:** [May 21, 2024, 2:44am UTC](https://forums.unrealengine.com/t/vdbs-volumes-and-render-layers-in-unreal-engine-5-4/1865656/1 "2024-05-21T02:44:09Z")

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Check out my new tutorial on Unreal Engine 5.4 Render Layers, Substrate volume shading, VDBs and a little more.

> **[VDB's volumes and Render Layers in Unreal Engine 5.4](https://www.slick3d.art/post/volumes-render-passes-in-unreal-engine-5-4)**
>
> Despite the title of the tutorial, this is about a little more than vdb's and render layers. One of the most welcomed features of Unreal Engine 5.4 is how the engine now compiles shaders very fast. It's another world, mainly for those that uses a not...
