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Variants of Braking Deceleration

While implementing a sliding mechanic (think apex legends) into a game, I discovered the different variants of braking deceleration. However, after searching the repo, it seems like BrakingDecelerationWalking is the only one that is referenced more than once in the entire source. Have the variants for walking, swimming and flying ever been used, and if not, why where they defined in the first place?