Variable type World not accessable in struct

For some stupid reason, you cannot create a world soft object reference in any way, except right clicking on load level and add variable from there, which doesnt work on struct.

1 Like


@Bits360 @hkk2019UE4 Use a soft object reference (works on struct):


Althought Epic should notice that problem, as a workaround it works, Thank you!

1 Like

Thanks man!

Edit: Will likely still use world name, as spawn via object ref seems to disable collision, for some reason.

1 Like