# v43.10已知问题及发布前更新

**URL:** <https://forums.unrealengine.com/t/v43-10/2853430>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [November 10, 2026, 4:28pm UTC](https://forums.unrealengine.com/t/v43-10/2853430 "2026-11-10T16:28:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rhyan.smith](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rhyan.smith/32/1218554_2.png) [@rhyan.smith](https://forums.unrealengine.com/u/rhyan.smith)\
**Post date:** [November 10, 2026, 4:28pm UTC](https://forums.unrealengine.com/t/v43-10/2853430/1 "2026-11-10T16:28:39Z")

</div>

各位《Fortnite》开发者，大家好！ v43.10没有新增的已知问题。发布前，请了解本次版本将修复的社区反馈问题，以及此前公布的修复版本有哪些变化。

如需了解“探索”改版的最新已知问题和近期修复，请参阅“探索”改版已知问题。 [Discover Redesign Known Issues](https://forums.unrealengine.com/t/discover-redesign-known-issues/2841362)

**修复版本更新**  
以下问题已新增或调整计划修复版本。

- 更改游戏语言后，公告牌的自定义文本未本地化

- 使用“重试”选项时，队伍成员可能返回大厅

**v43.10社区反馈重点修复**

这些修复源于大家在论坛上反馈的问题。感谢各位的反馈！

修复了在启用自由落体的岛屿上，台风之刃（Typhoon Blade）和制动左轮手枪（Killswitch Revolvers）无法施展各自位移动作的问题。  
论坛帖子 [Free Fall mechanic breaks movement items like the Typhoon Blade and Killswitch Revolvers](https://forums.unrealengine.com/t/free-fall-mechanic-breaks-movement-items-like-the-typhoon-blade-and-killswitch-revolvers/2727576)

修复了普通品质的全息疾冲冲锋枪（Holo Rush SMG）无法开火、装填弹药或应用外观涂装的问题。  
论坛帖子 [The common variant of the Holo Rush SMG no longer works](https://forums.unrealengine.com/t/the-common-variant-of-the-holo-rush-smg-no-longer-works/2838396)

修复了快捷武器菜单会关闭手柄玩家的UI输入模式，导致他们无法与自定义界面交互的问题。  
论坛帖子 [[CRITICAL] Controller players with Quick Weapon enabled can be softlocked due to native widget removing UI input mode](https://forums.unrealengine.com/t/critical-controller-players-with-quick-weapon-enabled-can-be-softlocked-due-to-native-widget-removing-ui-input-mode/2839329)

修复了守卫在游戏中显示皮肤名称，而非“守卫生成器”设备中所设名称的问题。  
论坛帖子 [Guard Spawner forces skin name on guard.](https://forums.unrealengine.com/t/guard-spawner-forces-skin-name-on-guard/2739972)

修复了守卫无法装备电弧闪电枪（Arc-Lightning Gun）的问题。  
论坛帖子 [40.40 Introduced issue where guards can no longer equip Arc-Lightning Gun](https://forums.unrealengine.com/t/40-40-introduced-issue-where-guards-can-no-longer-equip-arc-lightning-gun/2722335)

修复了将爬行科技（Crawly Tech）角色定义分配给“角色设备”后，输出日志被大量刷屏，导致Verse脚本无法在游戏中运行的问题。  
论坛帖子 [Character Device - Crawly Tech is causing OutputLog spam when assigning it to a CharacterDevice](https://forums.unrealengine.com/t/character-device-crawly-tech-is-causing-outputlog-spam-when-assigning-it-to-a-characterdevice/2837891)

要查看v43.10计划修复的全部问题，请前往Epic开发者社区论坛查看以下搜索结果：  
[https://forums.unrealengine.com/search?q=%27Closed%27%20as%20%27Fixed%27.%20The%20issue%20will%20be%20addressed%20in%2043.10%20order%3Avotes](https://forums.unrealengine.com/search?q=%27Closed%27%20as%20%27Fixed%27.%20The%20issue%20will%20be%20addressed%20in%2043.10%20order%3Avotes)
