# v42.30 Known Issues and Pre-Release Updates

**URL:** <https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [September 29, 2026, 2:03pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388 "2026-09-29T14:03:59Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [September 29, 2026, 2:03pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/1 "2026-09-29T14:03:59Z")

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Hello Fortnite developers,

Here’s what to know ahead of v42.30, we have one known issue that we will be working on.

v42.30 Known Issues

Incorrect error message when partying with a player who doesn’t have island access

- When an island owner parties with a player who isn’t on the island’s team and tries to join using a private island code, the owner sees the error “You don’t have permission to play this content.” The error should say that their party member doesn’t have permission to play the island.
- Fix targeted for v43.10 (November 12)

v42.30 Top Community Fixes

These fixes come from issues you reported on the forums. Thanks for flagging them.

Fixed an issue that prevented players from hearing each other through proximity voice chat.  
Forum Post [[CRITICAL] Proximity voice chat completely broken since update 40.20](https://forums.unrealengine.com/t/critical-proximity-voice-chat-completely-broken-since-update-40-20/2794487)

Fixed an issue that caused unsuppressed Ballistic weapons to play broken, muffled audio when fired by another player.  
Forum Post [Unsuppressed Ballistic weapons have broken audio](https://forums.unrealengine.com/t/unsuppressed-ballistic-weapons-have-broken-audio/2726873)

Fixed an issue that caused consumable items to be removed from a player’s inventory on respawn.  
Forum Post [Items disappearing on respawn + Inventory sorting issues.](https://forums.unrealengine.com/t/items-disappearing-on-respawn-inventory-sorting-issues/2764582)

Fixed an issue that prevented the Hexylvania Alight Torch 02 prop from displaying its flame VFX in Performance Mode.  
Forum Post [Hexylvania Alight Torch 02 Flame VFX Does Not Appear on Performance Mode](https://forums.unrealengine.com/t/hexylvania-alight-torch-02-flame-vfx-does-not-appear-on-performance-mode/2710820)

Fixed an issue that prevented the Affects Landscape setting from being available on VK WaterBody Islands, causing them to overwrite existing landscape sculpting.  
Forum Post [Unable to Enable/Disable 'Affects Landscape' Setting on VK WaterBody Islands](https://forums.unrealengine.com/t/unable-to-enable-disable-affects-landscape-setting-on-vk-waterbody-islands/2744026)

Fixed an issue that caused Exotic weapons with built-in custom wraps to produce validation errors when registered in an Item Placer.  
Forum Post [Item Placer Causes Validation Errors With Exotic Weapons That Use Custom Wraps](https://forums.unrealengine.com/t/item-placer-causes-validation-errors-with-exotic-weapons-that-use-custom-wraps/2759897)

Fixed an issue that prevented Sidekick style options from applying, leaving the Sidekick on its default style.  
Forum Post [Style doesn't work for The Bark Voyager](https://forums.unrealengine.com/t/style-doesnt-work-for-the-bark-voyager/2739454)

Fixed an issue on mobile where players could still move when all inputs consumed  
Forum Post [Mobile players can still move when all their input is consumed](https://forums.unrealengine.com/t/mobile-players-can-still-move-when-all-their-input-is-consumed/2763961)

For a full list of all scheduled fixes for v42.30, refer to this search on the Epic Developer Community Forums [Search results for ''Closed' as 'Fixed'. The issue will be addressed in 42.30' - Epic Developer Community Forums](https://forums.unrealengine.com/search?q=%27Closed%27%20as%20%27Fixed%27.%20The%20issue%20will%20be%20addressed%20in%2042.30)

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [September 29, 2026, 2:05pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/2 "2026-09-29T14:05:33Z")

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [September 29, 2026, 2:05pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/3 "2026-09-29T14:05:45Z")

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [October 1, 2026, 1:01pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/4 "2026-10-01T13:01:47Z")

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**NPC Sidekicks may be invisible**

- We’re investigating an issue where NPC Sidekicks are invisible on developer-made islands.
- We will let you know when we have more information or a fix.

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<div class="post-metadata">

**Author:** ![ElenaNizhnik](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/elenanizhnik/32/1217951_2.png) [@ElenaNizhnik](https://forums.unrealengine.com/u/ElenaNizhnik)\
**Post date:** [October 2, 2026, 4:04pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/5 "2026-10-02T16:04:45Z")

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**Imported Textures Being Flagged**

Imported textures, such as icons of existing Fortnite weapons, are being flagged with “Align with Fortnite’s Game Rating” as part of the expanded Content Pre-Checks. We’ve turned off the specific weapons-related moderation nudge to prevent a high volume of nudges while we fine-tune the classifiers.

Reminder: These notifications are early informational flags and not final decisions — they do not block further building in the editor or publishing.

For more information, see the documentation:

> **[In-Editor Content Pre-Checks for UEFN | Fortnite Documentation | Epic...](https://dev.epicgames.com/documentation/fortnite/ineditor-content-prechecks-for-uefn)**
>
> Learn how to incorporate in-editor content pre-checks into your UEFN development workflow.

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<div class="post-metadata">

**Author:** ![ElenaNizhnik](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/elenanizhnik/32/1217951_2.png) [@ElenaNizhnik](https://forums.unrealengine.com/u/ElenaNizhnik)\
**Post date:** [October 2, 2026, 8:54pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/6 "2026-10-02T20:54:43Z")

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**NPC Sidekicks Appearing Invisible- Fix Update**

A fix for NPC Sidekicks appearing invisible on developer-made islands is coming in a game update next week. We will let you know when the fix is live.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [October 6, 2026, 1:52pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/7 "2026-10-06T13:52:39Z")

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**NPC Sidekicks Appearing Invisible - Fix Live**

- We’ve released a patch that fixes NPC Sidekicks and they are now visible again.
- This patch is available now on all platforms apart from Android, which will release tomorrow morning.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [October 6, 2026, 9:40pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/8 "2026-10-06T21:40:30Z")

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NPC Spawner Device Issue

- We’re investigating reports that NPC Spawner Devices may not be spawning NPCs as expected on some published islands.
- We’ll let you know when we have more information or a fix.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [October 6, 2026, 9:58pm UTC](https://forums.unrealengine.com/t/v42-30-known-issues-and-pre-release-updates/2835388/9 "2026-10-06T21:58:50Z")

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**NPC Spawner Device Issue - Fix Live**

- We’ve deployed a fix for this issue. NPC Spawner Devices should now spawn NPCs as expected in new server sessions.
- If you’re still experiencing the issue, please start a new session for the fix to take effect.
