# v40.40已知问题和预发布更新

**URL:** <https://forums.unrealengine.com/t/v40-40/2721350>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 11, 2026, 2:02pm UTC](https://forums.unrealengine.com/t/v40-40/2721350 "2026-05-11T14:02:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [May 11, 2026, 2:02pm UTC](https://forums.unrealengine.com/t/v40-40/2721350/1 "2026-05-11T14:02:00Z")

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各位《Fortnite》开发者，大家好！

v40.40在预发布测试中没有新的已知问题。包括针对v40.30中引入的自定义物品问题进行的部分修复。我们会在此帖更新修复状态和时间变化。

根据Fortnite物品创建的自定义物品在游戏中恢复为默认值

> **[Custom Items and Inventories with Scene Graph in UEFN | Fortnite Documentation...](https://dev.epicgames.com/documentation/fortnite/custom-items-and-inventories-with-scene-graph-in-uefn)**
>
> Learn how to use Verse and Scene Graph to create custom items, customize the Fortnite player inventory, and more in UEFN!

- v40.30引入了一个问题，导致基于Fortnite物品的自定义物品恢复为默认组件值
- 在v40.40中，图标重载已修复——稀有度和描述重载在游戏中仍会恢复为默认值
- 完全自定义的物品不受影响
- 针对v41.00（6月6日）的修复

v40.40社区最期待修复的问题  
论坛中反馈的下列问题已修复。感谢大家的耐心等待和积极反馈！

- 修复了一个问题，即守卫在重生后会失去其生命值设置。  
[Guard Device Health Settings Seem Broken](https://forums.unrealengine.com/t/guard-device-health-settings-seem-broken/2719362)

- 修复了一个问题，即在用户控件中创建MVVM ViewBindings在编辑器中启动时始终导致烘焙失败。  
[MVVM ViewBinding in UserWidget causes cook failure and permanently corrupts the widget](https://forums.unrealengine.com/t/mvvm-viewbinding-in-userwidget-causes-cook-failure-and-permanently-corrupts-the-widget/2683370)

- 修复了一个问题，即倒地但未出局（DBNO）时无法执行闪避翻滚  
[Dodge Roll No Longer Works](https://forums.unrealengine.com/t/dodge-roll-no-longer-works/2695132)

- 修复了一个问题，即便携地堡没有附着到墙壁和天花板上。  
[Port-A-Bunker can no longer attach to walls / ceilings](https://forums.unrealengine.com/t/port-a-bunker-can-no-longer-attach-to-walls-ceilings/2710744)

- 修复了一个场景图表问题，其中可交互组件未提示固定角度摄像机设备视角。  
[https://forums.unrealengine.com/t/scene-graph-interactable-component-interactable-component-does-not-promt-for-fixed-angle-camera-device-perspective](https://forums.unrealengine.com/t/scene-graph-interactable-component-interactable-component-does-not-promt-for-fixed-angle-camera-device-perspective)

如需查看v40.40的所有预定修复的完整列表，请参阅Epic开发者社区论坛上的此搜索：[Search results for ''Closed' as 'Fixed'. The issue will be addressed in 40.40 order:latest' - Epic Developer Community Forums](https://forums.unrealengine.com/search?q=%27Closed%27%20as%20%27Fixed%27.%20The%20issue%20will%20be%20addressed%20in%2040.40%20order%3Alatest)
