UV - World aligned texture


I have a NON-pwer of two texture map and I need to use the world aligned node for it but since texture is 8192x4096 I need the UV to be like 1:2 but I’m not able to plug a Texture Coordinate node here.

Just from my head but try to put in a “v3” like 8192,4096,0,1 or something in the textureSize.