Using widget after creating on begin play(crash)

Hello, community!
Sorry for my english.
I created widget on begin play event in actor bp class. Then I put the return value into the actors variable(which has widget type).

53778-screen1.png

Then I added my Peka to viewport(on begin interact)

53771-sss.png

When I interact my object for the first time - it’s ok. But the next time editor stops responding and I need to reopen it.
What am I doing wrong? Or is it a bug?
Thanks for your help.

Hello volokha,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick question:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed set of steps to reproduce this issue on our end?
  3. Could you provide more screen shots of any blueprints that may be involved with this issue (the current screen shots do not provide a lot of information)?

I’ll try to reproduce it in a clean project. I’ll let you know about the result.
If it happens again(in a clean project), I’ll make screen shots of all my blueprints.
Thank you for your attention.

Hello volokha,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are able to reproduce the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.