Hi there,
How am I able to set up a blueprint to use a variable from a unique instance of that blueprint? I have my blueprint set up with a variable that should be different for each instance of that blueprint.
I would like to make the blueprint setup to use the uniquely configured variable from the unique instance of that blueprint in say a “target destination” variable.
Just need to have the blueprint set up to get/set and use the blueprint instance variable being set in the editor.