Sep 17, 2020.Knowledge
Using the RebuildHLOD automation tool
To learn more about UE4 automation tools, please refer to the following documentation. To rebuild HLODs, we use the RebuildHLOD command
A typical command line for this tool would be:
RunUAT.bat RebuildHLOD -project=MyProject -MapsToRebuildHLODMaps=”MapA+MapB” -CommandletTargetName=Win64 - configuration=Development -nobuild -StakeholdersEmailAddressesemail@example.com -BuildOptions=?
Maps that will have their HLOD rebuilt. You can specify a single map or multiple maps separated by a “+”
You can specify multiple options using “+” between them.
Clusters Rebuild clusters if they aren’t up to date
Proxies Rebuild HLOD meshes if clusters or referenced assets have changed
ForceClusters Force a rebuild of all clusters
ForceProxies Force a rebuild of all meshes
ForceEnableHLOD Force enable HLOD for the specified level(s) ForceSingleCluster Force the level to use a single cluster