# Using sculpt tool on a plane

**URL:** <https://forums.unrealengine.com/t/using-sculpt-tool-on-a-plane/452298>\
**Category:** World Creation\
**Tags:** sculpt, unreal-engine, Landscape, editor, question\
**Created:** [July 15, 2019, 11:24am UTC](https://forums.unrealengine.com/t/using-sculpt-tool-on-a-plane/452298 "2019-07-15T11:24:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_3c29d6a2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3c29d6a2](https://forums.unrealengine.com/u/anonymous_user_3c29d6a2)\
**Post date:** [July 15, 2019, 11:24am UTC](https://forums.unrealengine.com/t/using-sculpt-tool-on-a-plane/452298/1 "2019-07-15T11:24:28Z")

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I am trying to use a plane to resemble a path, but I would like to make the plane look more realistic by adding irregularity/unevenness in the shape so that it doesn’t look flat. Is there a way where I can adjust the vertices of the plane? I need to use a plane instead of a landscape because I am using UnrealCV which cannot generate an object mask for the landscape.

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**Author:** ![anonymous\_user\_7b708189](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_7b708189](https://forums.unrealengine.com/u/anonymous_user_7b708189)\
**Post date:** [November 11, 2020, 8:58pm UTC](https://forums.unrealengine.com/t/using-sculpt-tool-on-a-plane/452298/2 "2020-11-11T20:58:43Z")

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may be not …
