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Using blueprints to make room rotate

The concept seems simple enough, but I can’t figure out how to get this to work. The main concept is when the player looks at a wall, then presses a button, the room will then rotate making the wall they were looking at now be the floor. Any help would be greatly appreciated.

If you create a blueprint similar to this it will work, but you need to connect Door Rot to Pitch or Roll depending on the rotation of your wall.