Using Blended and non Blended montages

Hi,

I’ve read the documentation and successfully created a blended animation using a new slot called Upper Body.

The problem I have now is that I’d like to use some montages that use the Default animation slot so that I get the full body animated and not just the upper body.

Put simply, how do I switch between the Default Slot and Upper Body Slot depending on the situation?

Simply use layered blend per bone two times after each other.

I just added the default slot between the locomotion cache and the first blended node