Using Blend Physics Weight causes skeletal mesh to spin at high speed

Hey ,

I’m really suffering from this issue trying to get the character to blend to a get up animation and no matter what I do, it always spins like crazy. If I don’t do blending, the character does snap from the Ragdoll to the animation and gets up properly, but its just a little jarring atm. Has there been any update regarding [UE-11382] since last year?

Thanks again!