# Using 3rd party libraries in C++

**URL:** <https://forums.unrealengine.com/t/using-3rd-party-libraries-in-c/321687>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [June 13, 2015, 3:47pm UTC](https://forums.unrealengine.com/t/using-3rd-party-libraries-in-c/321687 "2015-06-13T15:47:04Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![gdebrecz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@gdebrecz](https://forums.unrealengine.com/u/gdebrecz)\
**Post date:** [June 30, 2015, 8:50am UTC](https://forums.unrealengine.com/t/using-3rd-party-libraries-in-c/321687/2 "2015-06-30T08:50:34Z")

</div>

Not exactly what was looking for, but using this I’ve finally managed to reach my goals:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

---

_[View the full topic](https://forums.unrealengine.com/t/using-3rd-party-libraries-in-c/321687)._
