# Used persona to key new additive layer track and the newly keyed track does not show up in blendspace

**URL:** <https://forums.unrealengine.com/t/used-persona-to-key-new-additive-layer-track-and-the-newly-keyed-track-does-not-show-up-in-blendspace/332981>\
**Category:** Community & Industry Discussion\
**Tags:** persona, unreal-engine, question\
**Created:** [September 22, 2015, 1:33am UTC](https://forums.unrealengine.com/t/used-persona-to-key-new-additive-layer-track-and-the-newly-keyed-track-does-not-show-up-in-blendspace/332981 "2015-09-22T01:33:03Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Allonan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Allonan](https://forums.unrealengine.com/u/Allonan)\
**Post date:** [January 21, 2019, 11:22pm UTC](https://forums.unrealengine.com/t/used-persona-to-key-new-additive-layer-track-and-the-newly-keyed-track-does-not-show-up-in-blendspace/332981/22 "2019-01-21T23:22:46Z")

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I also encountered this problem and it nearly took me 2 days to figure it out.

In my case I needed to set the “retargeting options” to animation instead of .  
This broke some of my animations but now i can change them in Persona and it works with blend spaces.

Retargeting options can be found as described here: [Using Retargeted Animations in Unreal Engine | Unreal Engine 5.1 Documentation](https://docs.unrealengine.com/en-us/Engine/Animation/AnimHowTo/Retargeting)

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