USceneCaptureComponent2D has no member AttachParent in 4.5?

ScopeCam->AttachParent = SkeletalMeshComponent;
I get a red squiggly under AttachParent indicating that there is no AttachParent in USceneCaptureComponent2D. Is this error correct? If so, how do I attach it to my mesh?

ScopeMat->SetTextureParameterValue(FName(“ScopeFeed”), RenderTarget);
Also, I’m getting an error that UTextureRenderTarget2D is not compatible with UTexture? Am I missing something here, or did 4.5 make a lot of wierd changes?

I found this -> UE 4.5.1: Code project featuring UTextureRenderTarget2D reference won't compile despite #include "Engine/TextureRenderTarget2D.h" in .cpp file. - UE4 AnswerHub and I am going to check if I can solve the USceneCaptureComponent2D error in a similiar manner.