# URGENT!!! VR LeapMotion Grab/Drop ISSUE?! Check it out!

**URL:** <https://forums.unrealengine.com/t/urgent-vr-leapmotion-grab-drop-issue-check-it-out/456405>\
**Category:** XR Development\
**Tags:** leapmotion, grab, leap-motion, unreal-engine, Oculus-Rift, question\
**Created:** [October 4, 2019, 8:49am UTC](https://forums.unrealengine.com/t/urgent-vr-leapmotion-grab-drop-issue-check-it-out/456405 "2019-10-04T08:49:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_74d49e88](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_74d49e88](https://forums.unrealengine.com/u/anonymous_user_74d49e88)\
**Post date:** [October 4, 2019, 8:49am UTC](https://forums.unrealengine.com/t/urgent-vr-leapmotion-grab-drop-issue-check-it-out/456405/1 "2019-10-04T08:49:37Z")

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**Hello everyone! who has experience about LeapMotion with VR HMD? how to use GRAB and DROP with LeapMotion ( in Blueprint)? Thanks in advance 🙂**

 ![289185-problem-grab-drop.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/6/e/26eedcfe3baf71c00bd83812e2e25793a481e584.png)
