Okay I definitely opened the right project.
Its also very weird because some stuff is there and some stuff isn’t. Its like the old and the new have been fused.
I will also see what I can get from the back ups.
and this is the log where the error started. (The actually fill did not upload so I just copied I little bit before the problem happened)
[2015.03.26-08.44.36:071][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘DEADCLASS_ThirdPersonAnimBlueprint_C_34’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:085][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘REINST_ThirdPersonCharacter_C_572’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:085][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘REINST_SKEL_ThirdPersonGameMode_C_571’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:085][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘Default__REINST_ThirdPersonGameMode_C_570’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:086][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘DEADCLASS_ThirdPersonOverview_C_37’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:086][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘DEADCLASS_ThirdPersonOverview_C_36’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:086][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘AnimSingleNodeInstance_0’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:088][738]LogObjectTools:Warning: ForceReplaceReferences replaced references for a transient object ‘REINST_ThirdPersonGameMode_C_570’ or package ‘/Engine/Transient’.
[2015.03.26-08.44.36:091][738]LogActorComponent: ~FComponentReregisterContext: (/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.WorldInfo_0.StaticMeshComponent0) Component already registered.
[2015.03.26-08.44.36:115][738]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000C7AA33060
[2015.03.26-08.44.36:115][738]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000C32C33600
[2015.03.26-08.44.36:489][738]LogCrashTracker:
[2015.03.26-08.49.05:811][738]LogCrashTracker:
[2015.03.26-08.49.05:812][738]LogWindows: === Critical error: ===
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
UE4Editor-CoreUObject.dll!FSerialNumberManager::GetAndAllocateSerialNumber() (0x00007ff94e2b9f73) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\weakobjectptr.cpp:107]
UE4Editor-CoreUObject.dll!FWeakObjectPtr::operator=() (0x00007ff94e2ab4df) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\weakobjectptr.cpp:202]
UE4Editor-Engine.dll!USelection::Deselect() (0x00007ff9487943b1) + 14 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\engine\private\selection.cpp:62]
UE4Editor-UnrealEd.dll!ObjectTools::DeleteSingleObject() (0x00007ff946e5c9e1) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\objecttools.cpp:1690]
UE4Editor-UnrealEd.dll!ObjectTools::ForceDeleteObjects() (0x00007ff946e68fe2) + 7 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\objecttools.cpp:2017]
UE4Editor-UnrealEd.dll!FAssetDeleteModel::DoForceDelete() (0x00007ff946b9dca9) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\assetdeletemodel.cpp:280]
UE4Editor-UnrealEd.dll!SDeleteAssetsDialog::ForceDelete() (0x00007ff94735c7a8) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\dialogs\sdeleteassetsdialog.cpp:666]
UE4Editor-UnrealEd.dll!TMemberFunctionCaller<SDeleteAssetsDialog,FReply (cdecl SDeleteAssetsDialog::)(void) _ptr64>::operator()<>() (0x00007ff94727a567) + 16 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstanceinterface_variadics.h:161]
UE4Editor-UnrealEd.dll!TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<FReply,TMemberFunctionCaller<SDeleteAssetsDialog,FReply (__cdecl SDeleteAssetsDialog::)(void) ptr64> >() (0x00007ff94727c769) + 19 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates uple.h:113]
UE4Editor-UnrealEd.dll!TBaseSPMethodDelegateInstance<0,SDeleteAssetsDialog,0,FReply cdecl(void)>::Execute() (0x00007ff947345d69) + 36 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
UE4Editor-Slate.dll!TBaseDelegate<FReply>::Execute() (0x00007ff94d34153a) + 6 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:439]
UE4Editor-Slate.dll!SButton::OnMouseButtonUp() (0x00007ff94d36fd63) + 17 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:228]
UE4Editor-Slate.dll!<lambda_de96dc3471181973108233c6db1f9843>::operator()() (0x00007ff94d18dd7c) + 24 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3985]
UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_de96dc3471181973108233c6db1f9843> >() (0x00007ff94d148407) + 21 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:202]
UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff94d1f4f29) + 75 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3988]
UE4Editor-Slate.dll!FSlateApplication::OnMouseUp() (0x00007ff94d1e4926) + 16 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3949]
UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ff94db53915) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1373]
UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ff94db45cce) + 74 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1669]
UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ff94db54cf0) + 41 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:742]
UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ff94db43132) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:604]
USER32.dll!UnknownFunction (0x00007ff96a2b250d) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00007ff96a2b2367) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FWindowsApplication::PumpMessages() (0x00007ff94db55099) + 11 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1681]
UE4Editor-Slate.dll!FSlateApplication::Tick() (0x00007ff94d20fc41) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1211]
UE4Editor-Slate.dll!FSlateApplication::AddModalWindow() (0x00007ff94d1991d4) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1587]
UE4Editor-UnrealEd.dll!UEditorEngine::EditorAddModalWindow() (0x00007ff946c68dbe) + 87 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:4005]
UE4Editor-UnrealEd.dll!ObjectTools::DeleteObjects() (0x00007ff946e5be5e) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\objecttools.cpp:1596]
UE4Editor-ContentBrowser.dll!ContentBrowserUtils::DeleteFolders() (0x00007ff93e3bc66a) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\contentbrowser\private\contentbrowserutils.cpp:548]
UE4Editor-ContentBrowser.dll!FPathContextMenu::ExecuteDeleteFolderConfirmed() (0x00007ff93e3ce801) + 20 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\contentbrowser\private\pathcontextmenu.cpp:707]
UE4Editor-ContentBrowser.dll!TMemberFunctionCaller<FPathContextMenu,FReply (cdecl FPathContextMenu::)(void) _ptr64>::operator()<>() (0x00007ff93e2765d3) + 12 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstanceinterface_variadics.h:161]
UE4Editor-ContentBrowser.dll!TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<FReply,TMemberFunctionCaller<FPathContextMenu,FReply (__cdecl FPathContextMenu::)(void) ptr64> >() (0x00007ff93e27d719) + 19 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates uple.h:113]
UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,FPathContextMenu,0,FReply cdecl(void)>::Execute() (0x00007ff93e3c7949) + 36 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
UE4Editor-ContentBrowser.dll!TBaseDelegate<FReply>::Execute() (0x00007ff93e3c2aaa) + 6 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:439]
UE4Editor-ContentBrowser.dll!SContentBrowserConfirmPopup::YesClicked() (0x00007ff93e4a3e23) + 17 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\editor\contentbrowser\private\contentbrowserutils.cpp:211]
UE4Editor-ContentBrowser.dll!TMemberFunctionCaller<SContentBrowserConfirmPopup,FReply (cdecl SContentBrowserConfirmPopup::)(void) _ptr64>::operator()<>() (0x00007ff93e2777d7) + 16 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstanceinterface_variadics.h:161]
UE4Editor-ContentBrowser.dll!TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<FReply,TMemberFunctionCaller<SContentBrowserConfirmPopup,FReply (__cdecl SContentBrowserConfirmPopup::)(void) ptr64> >() (0x00007ff93e27d869) + 19 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates uple.h:113]
UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SContentBrowserConfirmPopup,0,FReply cdecl(void)>::Execute() (0x00007ff93e3cb219) + 36 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
UE4Editor-Slate.dll!TBaseDelegate<FReply>::Execute() (0x00007ff94d34153a) + 6 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:439]
UE4Editor-Slate.dll!SButton::OnMouseButtonUp() (0x00007ff94d36fd63) + 17 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:228]
UE4Editor-Slate.dll!<lambda_de96dc3471181973108233c6db1f9843>::operator()() (0x00007ff94d18dd7c) + 24 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3985]
UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_de96dc3471181973108233c6db1f9843> >() (0x00007ff94d148407) + 21 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:202]
UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff94d1f4f29) + 75 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3988]
UE4Editor-Slate.dll!FSlateApplication::OnMouseUp() (0x00007ff94d1e4926) + 16 bytes [d:\buildfarm\buildmachine++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3949]
UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ff94db53915) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1373]
UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ff94db45cce) + 74 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1669]
UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ff94db54cf0) + 41 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:742]
UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ff94db43132) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:604]
USER32.dll!UnknownFunction (0x00007ff96a2b250d) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00007ff96a2b2367) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x00007ff94dbf3e66) + 48 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:774]
UE4Editor.exe!FEngineLoop::Tick() (0x00007ff7aba600a9) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2233]
UE4Editor.exe!GuardedMain() (0x00007ff7aba5267c) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor.exe!GuardedMainWrapper() (0x00007ff7aba526ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor.exe!WinMain() (0x00007ff7aba62219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor.exe!__tmainCRTStartup() (0x00007ff7aba63159) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff96ad913d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff96dc2e954) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff96dc2e954) + 0 bytes [UnknownFile:0]
[2015.03.26-08.49.06:081][738]LogExit: Executing StaticShutdownAfterError
[2015.03.26-08.49.12:285][738]LogWindows: FPlatformMisc::RequestExit(1)
[2015.03.26-08.49.12:308][738]Log file closed, 03/26/15 19:49:12