Upgrading to Unreal 4.25.1 crashes the engine whenever trying to use file explorer to choose location

This didn’t work for me (aarrghh!). There were about 20 entries in my ShellIconOverlayIdentifiers (mostly from dropbox and onedrive). I removed them in groups, testing each time, but even with everything gone + restart, the UE4.25.1 editor still crashes whenever it tries to use a file explorer window.

Clearly this method is useful for many, but apparently there’s still another layer to the problem or a separate possible cause :frowning:

It might be my imagination, but my crash output might be different now, though the unhandled exception number is the same (which differs from OP):

Unhandled Exception: 0xe0000001

KERNELBASE
msxml3
msxml3
msxml3
msxml3
msxml3
DTShl64
DTShl64
DTShl64
kernel32
ntdll