geting the error :-
Game files required to initialize the global shader library are missing from: …<project path/content>.
even though i can confirm all files are there
i rebuilt it with visual studio , and rebuilt the editor from source a few times now , with no errors or missing modules to show , the editor will start up with a new project but whenever i try to open a copied version of my original project i get the error
and if its not that error , it then decides to say ,
engine modules are of date and cant be compiled while engine is running … please compile with ide (that i have only just done )
regardless of if i compile the game or editor debug etc in the ide nothing seems to work
is there some other step im missing ? in order to get the project to update to the new version
os linux 64 bit (opensuse tumblweed)
ue engine 5.1-release (built from source)
nvidia drivers 525.59 rtx 3080 ,
system dell t7810 2xe5-2637 v4 64gb ram