# Updating a 5.1 to 5.2 project

**URL:** <https://forums.unrealengine.com/t/updating-a-5-1-to-5-2-project/1208471>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** unreal-engine, question\
**Created:** [June 23, 2023, 4:21pm UTC](https://forums.unrealengine.com/t/updating-a-5-1-to-5-2-project/1208471 "2023-06-23T16:21:56Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Mind-Brain](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mind-brain/32/906573_2.png) [@Mind-Brain](https://forums.unrealengine.com/u/Mind-Brain)\
**Post date:** [June 23, 2023, 7:03pm UTC](https://forums.unrealengine.com/t/updating-a-5-1-to-5-2-project/1208471/2 "2023-06-23T19:03:09Z")

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Hey @Vinguld!

I found this for you, another thread gave a few other ideas you may want to try!

> [@How to fix the errorr:OodleDecode: compressed buffer starts with zero byte; invalid or corrupt compressed stream.](https://forums.unrealengine.com/t/how-to-fix-the-errorr-compressed-buffer-starts-with-zero-byte-invalid-or-corrupt-compressed-stream/794035):
>
> As the picture shows, “OodleDataCompression: Error: OodleDecode: compressed buffer starts with zero byte; invalid or corrupt compressed stream.” error always shows in the console. How to fix it?

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