Updated from 4.11 to 4.12 - Scene too dark and reflective

That explains the results I’m getting. I wonder if it’s really a problem or if now it’s like this for a reason…

It seems so. To match the look of the 4.11 version I’m adding and SCurve to my roughness textures with values between .5 and .8. It’s just a workaround, surely not ideal.