[UPDATED 5/16] A.I. Templates - Bot, Car, & +Flying AI

Thanks

I am familiar with ray-tracing and path-finding and state machine, but not in Blue Prints, I guess I got to learn the Prints.

My Problem is I dont have a clue what Nodes to use, I know Branch is If and I know how to get and set variables.

“when I play an anim montage, it returns a float. that is the length of the animation playing. Storing that value, I check delta time + time since animation started. If it is greater than the animation length then it is alright to play again. Otherwise, add delta time to time since animation started. and repeat next tick. You can also add a multiplier (mine is 0.8) on the returned float so it gets 80% of the way through the animation before it can start another one. helps blend the animations a bit better.”

If there was 1 Answer u could give me that would make the most difference I would say It would be, How do you pull the Animation_Time_Length.
Getting Time-Started, Would you use on-begin or /do once

if TimeNow>(TimeStart+Anim_TimeLength) Then CanAttack =True

Thanks For The Help