# Update Android Play Billing 5.0

**URL:** <https://forums.unrealengine.com/t/update-android-play-billing-5-0/1257109>\
**Category:** Programming & Scripting\
**Tags:** Mobile, unreal-engine, question, Blueprint\
**Created:** [August 10, 2023, 8:10pm UTC](https://forums.unrealengine.com/t/update-android-play-billing-5-0/1257109 "2023-08-10T20:10:01Z")\
**Posts on this page:** 1\
**Showing post:** 24

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**Author:** ![SeGuVeGa](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/seguvega/32/977989_2.png) [@SeGuVeGa](https://forums.unrealengine.com/u/SeGuVeGa)\
**Post date:** [May 18, 2024, 6:39am UTC](https://forums.unrealengine.com/t/update-android-play-billing-5-0/1257109/24 "2024-05-18T06:39:15Z")

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I had the same error in Play Console, try this solution. it worked for me.

> [@Google Play AIDL submission error UE 5.4](https://forums.unrealengine.com/t/google-play-aidl-submission-error-ue-5-4/1810571/3):
>
> [AIDL] Try adding this code to the dependency block. def billing\_version = "6.1.0" implementation "com.android.billingclient:billing:$billing\_version"

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