I have this shine on top of meshes, this “white shine” or some sort of reflection.
I’ve set the material roughness to 1 but it doesn’t get rid of the shine completely. My main light source / sun is a dynamic light instead of static light.
You can see the shine top of the fireplace/flat red material. It also makes the firewood on the left to look more white than the textures really are
Is this some post process setting or what it is and how do I get rid of it completely?