UnrealEditor-UbaController.dll source build failing at UbaHost.lib (UE5.6)

Ultimately, after further investigation, it seems that the engine files path for the build accelerator is not populating with any of the required files at all; consequently, the focus of this matter has changed to that of trying to figure out where and how to get the files where they belong. I’ll update further if I can make any progress with that.