Unreal Water Rendering Issue

Hi

I’m having an issue where the Unreal Water looks strange if there is water behind a wave. This only happens when previewing in ES31 Vulkan mode or after having packaged to Android or iOS.

Any fix for this? How can I get this artifact to stop showing up? I’ve tried changing the material from masked to Opaque, and tried turning off two-sided, but nothing.

Thanks!