Unreal Update to 5.2 - project still launches as 5.1.1

Looks like when re-downloading and going through the process again it worked, not sure if it was an update on Mosys end, or becuase of my antivirus quarantining files even though I told it to restore, but I maanaged to get that plug in going.

The issue still stands with my .uproject files not opening in the correct version of UE when launched from explorer though…

Thanks for your help so far

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