Unreal Update to 5.2 - project still launches as 5.1.1

That’s okay
It’s been stopping me from installing plug ins to new projects too. For example I tried to install the Mosys plug in and it seemed to be creating 5.1 projects while still naming them as 5.2 when in the UE launcher - here’s the logs, hope this can uncover the issue…
MosysTest4_2.log (27.3 KB)