# Unreal Remote 2 not tracking devices movement

**URL:** <https://forums.unrealengine.com/t/unreal-remote-2-not-tracking-devices-movement/487820>\
**Category:** Cinematics & Media\
**Tags:** vr-use-focus, unreal-engine, question\
**Created:** [August 22, 2021, 3:16pm UTC](https://forums.unrealengine.com/t/unreal-remote-2-not-tracking-devices-movement/487820 "2021-08-22T15:16:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Horror\_DJ](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Horror\_DJ](https://forums.unrealengine.com/u/Horror_DJ)\
**Post date:** [August 22, 2021, 3:16pm UTC](https://forums.unrealengine.com/t/unreal-remote-2-not-tracking-devices-movement/487820/1 "2021-08-22T15:16:36Z")

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I am using Virtual Camera 2.0 in UE 2.26 and connected my ipad pro 2018 succesfully and am able to control by using the joysticks on the ipad which work fine. However i am facing a problem, that the camera is not reacting when i move my ipad. Indeed i am able to use VR on 360° videos on yt with my ipad…
