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UNREAL.JS - health system

Hi everyone

A newbie here. Well, being a good (enough) JS dev I decided i would try to make a simple game. A few questions came as i tried.

  1. Health system
    What is the right approach for creating a health system? I imagine creating a JS component in the base character. Then in the assigned file I’m declaring a variable = 100. Then I create a function to subtract 10 on each hit.

  2. Calling a JS function from within blueprint
    Assuming i have the above, how can i call it, hit play and subtract the health of another player. (having in mind that i created a lobby with a few players and shooting system)