# Unreal Insights MCP - Experimental 

**URL:** <https://forums.unrealengine.com/t/unreal-insights-mcp-experimental/2852876>\
**Category:** Roadmap\
**Tags:** unreal-engine\
**Created:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/unreal-insights-mcp-experimental/2852876 "2026-11-09T14:49:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ThomasC\_Epic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/thomasc_epic/32/1203341_2.png) [@ThomasC\_Epic](https://forums.unrealengine.com/u/ThomasC_Epic)\
**Post date:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/unreal-insights-mcp-experimental/2852876/1 "2026-11-09T14:49:44Z")

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### **Status**

None

**An MCP server for Unreal Insights lets AI clients start and stop traces on a running client and analyze them, so a profile can be captured and read without driving Insights by hand.**

Through the MCP server, an AI client controls capture on a live session, lists recent traces, and keeps loaded traces across reconnects. It also uses less memory than the previous implementation.
