# Unreal gets stuck when packaging/deploying

**URL:** <https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244>\
**Category:** Platform & Builds\
**Tags:** stuck, deployment, pak-file, unreal-engine, packaging-projects, question\
**Created:** [May 11, 2021, 6:40pm UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244 "2021-05-11T18:40:34Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Foxes-Gaming](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Foxes-Gaming](https://forums.unrealengine.com/u/Foxes-Gaming)\
**Post date:** [May 11, 2021, 6:40pm UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244/1 "2021-05-11T18:40:34Z")

</div>

Had a pretty smooth development up until I went to create a release candidate build to upload to Steam. Now, whenever I try to package the project (using the Project Launcher), it goes smoothly until it tries to package or build. Here, it gets stuck and repeats the message: “Waiting for child processes to complete (0/1)”

I presume this refers to UnrealPak, but I don’t know how to see what that’s doing. I’ve tried to build several times and it just gets stuck here, longest I let it go was 4 hours or so. In my build directory, there’s a single .pak file weighing in ProjectName\Content\Paks. This file varies in size, one time it was around 8 GB, another it didn’t go past 300 MB. Right now it’s 200 KB.

Am I just not being patient, or is there something I need to do to stop this from happening? I haven’t seen anyone else with this issue and it’s been like this for a day or two.

PS.  
Noticed this in the log file: Unable to find any targets for platform WindowsNoEditor - forcing build  
It looks like it appears when I click ‘launch project’.

---

<div class="post-metadata">

**Author:** ![Foxes-Gaming](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Foxes-Gaming](https://forums.unrealengine.com/u/Foxes-Gaming)\
**Post date:** [August 23, 2021, 9:37pm UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244/2 "2021-08-23T21:37:46Z")

</div>

Forgot to mention but I’ve solved this issue.

---

<div class="post-metadata">

**Author:** ![macsklad](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@macsklad](https://forums.unrealengine.com/u/macsklad)\
**Post date:** [September 10, 2021, 10:00am UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244/3 "2021-09-10T10:00:53Z")

</div>

How did You solve this, please? I keep PC overnight and all, it just doesnt’t finish.

---

<div class="post-metadata">

**Author:** ![SirPanda47](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SirPanda47](https://forums.unrealengine.com/u/SirPanda47)\
**Post date:** [October 4, 2021, 4:04pm UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244/4 "2021-10-04T16:04:23Z")

</div>

How did you solve it?

---

<div class="post-metadata">

**Author:** ![MajekPL](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MajekPL](https://forums.unrealengine.com/u/MajekPL)\
**Post date:** [December 30, 2022, 10:47am UTC](https://forums.unrealengine.com/t/unreal-gets-stuck-when-packaging-deploying/483244/5 "2022-12-30T10:47:44Z")

</div>

How did you solve it?
