Unreal Engine VR | There seems to be a conflict when I grab and when I move forward using the motion controlle

I fixed my problem, I had to edit the motion controllers collision, If you go to the blueprints for the motion controllers theres an option for left hand colliding with enviroment when gripping. I deleted that as well as made It so the objects im grabbing ignore pawn collision and everything works perfectly! But thank you so so much for the help!