[=;235612]
Well, it’s a rational solution, good luck with finishing your game!
About c# part though: Blueprints are intended as a scripting language replacement. New people often assume it’s kismet on steroids, but actually it is very powerful scripting language. The only difference is code/visual “interface” so to say
I agree I’m loving the node based system not only for scripting, but for materials/shaders as well since I’m a visual learner and my background in and being a tutor for Blender makes node based anything very homely to me. I’m gonna download Unity 5 and see how they’ve changed it. If the global illumination is that great, maybe. Otherwise I’ll stick here. I love your ocean solution and really want to add to it as I pick up more about blueprint/C++/UE 4