Just one question:
- Have you actually managed to successfully build an ARKit app and package it for distribution so it can be submitted to iTunes Connect and published in the App Store?
There are a number of issues preventing us to do so with iOS 11, Xcode 9 and UE 4.18.
Missing icons in asset catalog
Distribution certificate selection
It would be great if you could demonstrate the entire process (build a sample ARKit app, package it for distribution and submit it to Apple) in the livestream.