A more friendly import/export format like glTF would be asome!, just imagine: buy some animations → export them to glTF → import into blender, edit, edit and edit → import back into unreal… a perfect, simple and less buggy workflow
A more friendly import/export format like glTF would be asome!, just imagine: buy some animations → export them to glTF → import into blender, edit, edit and edit → import back into unreal… a perfect, simple and less buggy workflow