Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

Issue occurs without fail for me everytime I attempt to run SCUM or a select few other UE4 games (Only UE4 games are causing this for me).

Desktop build:
MSI x470 Gaming Pro Carbon,
Radeon VII (Manufacturer OC) 1802MHz HBM2 16GB GPU,
Ryzen7 2700x 3.75GHz Octo-core CPU,
32GB Corsair Vengeance LPX 3200MHz,
M2.(1) 240GB Kingston SSD
M2.(2) No device
HD1 - 2TB Firecuda SSHD
HD2, 3, 4 - No Devices.

This needs fixing, workaround which get people to clock down their devices is unacceptable, do your job as devs and fix things, and if you cannot fix them then stop teh avilabiulity of engine versions which are not in an acceptable state!