Unreal Engine is exiting due to D3D device being lost AGAIN AND AGAIN

Another weird thing to this is that I am using my 4k display, but usually have it set to 1080p and it still encounters the issue. I wonder if it’s still rendered to the monitor’s native resolution in the background and then downscaled.

I’ve tried turning on and off the DPI scaling option, but no luck. I’ve even ordered a new DP cable today just to see if that’s the cause (considering it’s fine if plugged into the HDMI port of the same monitor).

Almost contemplating a third reformat, but this time going back to W10 1909 (that’s what I have on my last machine, as it couldn’t run 2004+).