Hi!
I am trying to import Lidar data into Unreal Engine 4.25 (and for testing purposes in 4.24), but anything bigger than ~90GB crashes Unreal Engine.
The file extension doesn’t matter; pts, .las, txt. Everything over ~90GB makes Unreal Engine crash.
Does anyone have any tips, tricks or help?
With best regards,
Bastiaan Veenstra.