# Unreal Engine commercial deployment guidelines

**URL:** <https://forums.unrealengine.com/t/unreal-engine-commercial-deployment-guidelines/140265>\
**Category:** Game Development\
**Tags:** unreal-engine\
**Created:** [March 23, 2020, 5:23pm UTC](https://forums.unrealengine.com/t/unreal-engine-commercial-deployment-guidelines/140265 "2020-03-23T17:23:43Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Stephen\_Ellis](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/stephen_ellis/32/1210665_2.png) [@Stephen\_Ellis](https://forums.unrealengine.com/u/Stephen_Ellis)\
**Post date:** [March 23, 2020, 5:23pm UTC](https://forums.unrealengine.com/t/unreal-engine-commercial-deployment-guidelines/140265/1 "2020-03-23T17:23:43Z")

</div>

If you’re using Unreal Engine to create a game or other interactive off-the-shelf product that you plan to monetize, here’s what needs to happen when you’re ready to release it.

[https://www.unrealengine.com/release](https://www.unrealengine.com/en-US/release)
