# Unreal Engine C++ Hot reload tooks 70m

**URL:** <https://forums.unrealengine.com/t/unreal-engine-c-hot-reload-tooks-70m/490366>\
**Category:** C++\
**Tags:** unreal-engine, compile, UE4, CPP, question, hot-reload\
**Created:** [October 28, 2021, 7:45pm UTC](https://forums.unrealengine.com/t/unreal-engine-c-hot-reload-tooks-70m/490366 "2021-10-28T19:45:24Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Fnanex01](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/fnanex01/32/88714_2.png) [@Fnanex01](https://forums.unrealengine.com/u/Fnanex01)\
**Post date:** [October 28, 2021, 7:45pm UTC](https://forums.unrealengine.com/t/unreal-engine-c-hot-reload-tooks-70m/490366/1 "2021-10-28T19:45:24Z")

</div>

In Unreal Engine 4 i have C++ compile time 4200s.

But i see: first rider compile engine and later my code.

Who know, how disable compile editor, or how improve compile?
