# Unreal Engine 5 crashes upon opening a project file

**URL:** <https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, UE5-0, Performance-Profiling, question\
**Created:** [September 30, 2022, 3:18pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823 "2022-09-30T15:18:02Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![doglishgyu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@doglishgyu](https://forums.unrealengine.com/u/doglishgyu)\
**Post date:** [September 30, 2022, 3:18pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/1 "2022-09-30T15:18:02Z")

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After installing UE5 on a new gaming laptop, I can’t even open an UE5 project file.  
Everytime I try, the crash report pops up giving the following messages :

LoginId:df73f4d54458dcb3520124abcf64ed41  
EpicAccountId:727de81ee5864613a4e1211407e5f538

Unhandled Exception: 0xc06d007e

KERNELBASE  
UnrealEditor\_OpenCVHelper  
UnrealEditor\_OpenCVHelper  
UnrealEditor\_OpenCVHelper  
UnrealEditor\_Core  
UnrealEditor\_Projects  
UnrealEditor\_Projects  
UnrealEditor\_Projects  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
kernel32  
ntdll

Please help! Thank you millions!

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [September 30, 2022, 6:18pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/2 "2022-09-30T18:18:35Z")

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Hey @doglishgyu! Welcome to the Forums!

Check out this thread with the same error code as you. There may be a plugin or process that needs enabled.

> [@Unhandled Exception: 0xc06d007e](https://forums.unrealengine.com/t/unhandled-exception-0xc06d007e/435687/2):
>
> I investigated and found my own temp-fix. It seems the final solution is to enable the open VR plugin through Oculus (still doing research about this). Oculus forum post about the solution: [Unreal Engine 4.22 fatal error at launching startu... - Oculus Community - 694641](https://forums.oculusvr.com/developer/discussion/75901/unreal-engine-4-22-fatal-error-at-launching-startup) My specific issue was related to downloading of the release candidate build using a test user. \*Temp fix: During the submission process using the oculus platform utility (UploadBuild.bat), many files are not allowed and promp…

Hope the above points you in the direction you are looking for!

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**Author:** ![doglishgyu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@doglishgyu](https://forums.unrealengine.com/u/doglishgyu)\
**Post date:** [October 1, 2022, 7:49am UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/3 "2022-10-01T07:49:41Z")

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Thank you for your post. But my project isn’t anything related to VR. It is simply a blank UE5 project that won’t open.

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [October 1, 2022, 7:24pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/4 "2022-10-01T19:24:06Z")

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Hey @doglishgyu,

Do you have editor symbols for debugging installed for UE5? Here is where to find it:

![EpicGamesLauncher_1DIf7vkJ5d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/f/6/3f6d629b5b2a1114543333f6484df49907979ce0.png)

![EpicGamesLauncher_g5RU36EbGD](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/0/0/600fd0b1b2e8ced7d7ef7f74c95d32b533fa840d.png)

So far all signs point to something being missing or not installed correctly. Here is another thread with the same error that explains even more:

> [@Crash when opening project](https://forums.unrealengine.com/t/crash-when-opening-project/622630/8):
>
> PROBLEM SOLVED!!! I went through the crash file carefully again and I noticed “Failed to load required Windows Media Foundation libraries”. So I installed Media feature pack and now everything works. It was because I have N version of W10… and I had no idea that this could be a problem.

Hopefully the above contains the process you need.

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**Author:** ![tnlvzn](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tnlvzn](https://forums.unrealengine.com/u/tnlvzn)\
**Post date:** [February 2, 2024, 7:24pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/5 "2024-02-02T19:24:05Z")

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so far this has worked for me after days of looking up videos

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**Author:** ![tnlvzn](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tnlvzn](https://forums.unrealengine.com/u/tnlvzn)\
**Post date:** [February 2, 2024, 7:24pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-crashes-upon-opening-a-project-file/659823/6 "2024-02-02T19:24:31Z")

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thank you so much
